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Destroyer 2020-II
S-Rank conditioning, exceptional martial arts, and a serious heavyweight.
— Game description.

Destroyer is a class in 7th Dragon 2020 and 7th Dragon 2020-II. As accomplished martial artists, Destroyers excel in physical abilities.

Overview[]

Destoyers have the highest DEF and lowest SPD of all the classes. They can deal extremely high damage and are capable of debuffing, self-buffing and counterattacking.

Skills[]

Names written in purple are exclusive to 2020 whereas names written in blue are exclusive to 2020-II.

Universal[]

Name MN Cost Description Max Level Prerequisite
LIFEボーナス
LIFE Bonus
- Gain a bonus to max LIFE. 5 None
Progression
  • Lv. 1: Learn skill. Cost 150 SP.
  • Lv. 2: Max LIFE up. Cost 550 SP.
  • Lv. 3: Max LIFE up. Cost 1500 SP.
  • Lv. 4: Max LIFE up. Cost 3000 SP.
  • Lv. 5: Max LIFE up. Cost 5500 SP.
Notes
  • At Lv. 1, the formula is the following: LIFE * 1.10; at Lv. 5, the formula is the following: LIFE * 1.30. Each level increases the multiplier by 0.05.
MANAボーナス
MANA Bonus
- Gain a bonus to max MANA. 5 Murakumo HQ Lv. 1
Progression
  • Lv. 1: Learn skill. Cost 300 SP.
  • Lv. 2: Max MANA up. Cost 750 SP.
  • Lv. 3: Max MANA up. Cost 2000 SP.
  • Lv. 4: Max MANA up. Cost 4000 SP.
  • Lv. 5: Max MANA up. Cost 6000 SP.
Notes
  • At Lv. 1, the formula is the following: MANA * 1.10; at Lv. 5, the formula is the following: MANA * 1.30. Each level increases the multiplier by 0.05.

D-Depth[]

Name MN Cost Description Max Level Prerequisite
ジャブ
Jab
2 Minor damage to an enemy + 1 D-Depth level. 5 None
Progression
  • Lv. 1: Learn skill. Cost 150 SP.
  • Lv. 2: Attack power up. Cost 250 SP.
  • Lv. 3: Attack power up. Cost 450 SP.
  • Lv. 4: Attack power up. Cost 700 SP.
  • Lv. 5: Attack power up. Cost 1000 SP.
Notes
  • Formula:
    • Lv. 1: ATK * 1.2.
    • Lv. 2: ATK * 1.4.
    • Lv. 3: ATK * 1.6.
    • Lv. 4: ATK * 1.8.
    • Lv. 5: ATK * 2.0.
釣瓶マッハ
Mach Drop
4 Moderate damage to an enemy + 2 D-Depth level. 5 Murakumo HQ Lv. 2
Progression
  • Lv. 1: Learn skill. Cost 2000 SP.
  • Lv. 2: Attack power up. Cost 2500 SP.
  • Lv. 3: Attack power up. Cost 4500 SP.
  • Lv. 4: Attack power up. Cost 5500 SP.
  • Lv. 5: Attack power up. Cost 6500 SP.
Notes
  • Formula:
    • Lv. 1: ATK * 2.5.
    • Lv. 2: ATK * 2.75.
    • Lv. 3: ATK * 3.0.
    • Lv. 4: ATK * 3.25.
    • Lv. 5: ATK * 3.5.
ダブルフック
Double Hook
6 (D-Depth 2) Damage and lower enemy's attack. 5 Murakumo HQ Lv. 1
Progression
  • Lv. 1: Learn skill. Cost 300 SP.
  • Lv. 2: Attack up, debuff up. Cost 550 SP.
  • Lv. 3: Attack up, debuff up. Cost 1500 SP.
  • Lv. 4: Attack up, debuff up. Cost 3500 SP.
  • Lv. 5: Attack up, debuff up. Cost 5000 SP.
Notes
  • Formula:
    • Lv. 1: ATK * 3.5.
    • Lv. 2: ATK * 3.75.
    • Lv. 3: ATK * 4.0.
    • Lv. 4: ATK * 4.5.
    • Lv. 5: ATK * 5.0.
  • At Lv. 5, the debuff is about 20%.
正拳突き
Forward Punch
4 (D-Depth 1) Major damage to an enemy. 5 None
Progression
  • Lv. 1: Base skill.
  • Lv. 2: Attack power up. Cost 130 SP.
  • Lv. 3: Attack power up. Cost 300 SP.
  • Lv. 4: Attack power up. Cost 550 SP.
  • Lv. 5: Attack power up. Cost 1200 SP.
Notes
  • Formula:
    • Lv. 1: ATK * 2.5.
    • Lv. 2: ATK * 2.6.
    • Lv. 3: ATK * 2.7.
    • Lv. 4: ATK * 2.8.
    • Lv. 5: ATK * 3.0.
崩伏連脚
Crippling Kicks
6 (D-Depth 1) Damage + reduced status resist. 5 Murakumo HQ Lv. 2 (2020-II)
Progression
  • Lv. 1: Skill learned. Cost 1500 SP.
  • Lv. 2: Attack/status success up. Cost 2000 SP.
  • Lv. 3: Attack/status success up. Cost 2500 SP.
  • Lv. 4: Attack/status success up. Cost 3000 SP.
  • Lv. 5: Attack/status success up. Cost 5000 SP.
Notes
  • Formula:
    • Lv. 1: ATK * 3.5.
    • Lv. 2: ATK * 3.75.
    • Lv. 3: ATK * 4.0.
    • Lv. 4: ATK * 4.5.
    • Lv. 5: ATK * 5.0.
ランドクラッシャー
Land Crusher
6 (D-Depth 2) Spend D-Depth to damage one foe. 5 None (2020-II)
Progression
  • Lv. 1: Base skill.
  • Lv. 2: Attack power up. Cost 250 SP.
  • Lv. 3: Attack power up. Cost 450 SP.
  • Lv. 4: Attack power up. Cost 900 SP.
  • Lv. 5: Attack power up. Cost 1800 SP.
  • Lv. 6: Attack power up. Cost 3000 SP.
  • Lv. 7: Attack power up. Cost 4500 SP.
  • Lv. 8: Attack power up. Cost 6000 SP.
  • Lv. 9: Attack power up. Cost 8000 SP.
  • Lv. 10: Attack power up. Cost 9900 SP.
Notes
  • Formula:
    • Lv. 1: ATK * 2.10; 3.00 with D-Depth 3.
    • Lv. 2: ATK * 2.40; 3.45 with D-Depth 3.
    • Lv. 3: ATK * 2.73; 3.90 with D-Depth 3.
    • Lv. 4: ATK * 3.05; 4.45 with D-Depth 3.
    • Lv. 5: ATK * 3.38; 4.80 with D-Depth 3.
    • Lv. 5: ATK * 3.38; 4.80 with D-Depth 3.
    • Lv. 6: ATK * 3.70; 5.25 with D-Depth 3.
    • Lv. 7: ATK * 4.00; 5.70 with D-Depth 3.
    • Lv. 8: ATK * 4.30; 6.15 with D-Depth 3.
    • Lv. 9: ATK * 4.60; 6.60 with D-Depth 3.
    • Lv. 10: ATK * 5.25; 7.50 with D-Depth 3.
スピネイジブロウ
Spinedge Blow
6 (D-Depth 2) Damage and lower enemy's defense. 5 Murakumo HQ Lv. 1
Progression
  • Lv. 1: Learn skill. Cost 300 SP.
  • Lv. 2: Attack up, debuff up. Cost 550 SP.
  • Lv. 3: Attack up, debuff up. Cost 1500 SP.
  • Lv. 4: Attack up, debuff up. Cost 3500 SP.
  • Lv. 5: Attack up, debuff up. Cost 5000 SP.
Notes
  • Formula:
    • Lv. 1: ATK * 3.5.
    • Lv. 2: ATK * 3.75.
    • Lv. 3: ATK * 4.0.
    • Lv. 4: ATK * 4.5.
    • Lv. 5: ATK * 5.0.
  • At Lv. 5, the debuff is about 20%.
介錯クリンチ
Homocide Hold
6 (D-Depth 2) Damages status-afflicted foes. 5 Murakumo HQ Lv. 2 (2020-II)
Progression
  • Lv. 1: Skill learned. Cost 300 SP.
  • Lv. 2: Attack power up. Cost 550 SP.
  • Lv. 3: Attack power up. Cost 1500 SP.
  • Lv. 4: Attack power up. Cost 3500 SP.
  • Lv. 5: Attack power up. Cost 5000 SP.
Notes
  • Formula:
    • Lv. 1: ATK * 2.0.
    • Lv. 2: ATK * 2.4.
    • Lv. 3: ATK * 2.6.
    • Lv. 4: ATK * 2.8.
    • Lv. 5: ATK * 3.0.
クインテッタ
Quintet
8 (D-Depth 3) Severe damage to an enemy. 5 Murakumo HQ Lv. 4
Progression
  • Lv. 1: Skill learned. Cost 2500 SP.
  • Lv. 2: Attack power way up. Cost 3000 SP.
  • Lv. 3: Attack power way up. Cost 5500 SP.
  • Lv. 4: Attack power way up. Cost 8500 SP.
  • Lv. 5: Attack power way up. Cost 9999 SP.
Notes
  • Formula:
    • Lv. 1: ATK * 5.0.
    • Lv. 2: ATK * 5.5.
    • Lv. 3: ATK * 6.0.
    • Lv. 4: ATK * 6.5.
    • Lv. 5: ATK * 7.0.
ドリルクロウラー
Drill Crawler
12 (D-Depth 3) Severe damage to an enemy, gain LIFE. 5 Murakumo HQ Lv. 4
Progression
  • Lv. 1: Skill learned. Cost 7500 SP.
  • Lv. 2: Attack up, recovery up. Cost 8000 SP.
  • Lv. 3: Attack up, recovery up. Cost 8500 SP.
  • Lv. 4: Attack up, recovery up. Cost 9000 SP.
  • Lv. 5: Attack up, recovery up. Cost 9500 SP.
Notes
  • Formula (2020-II):
    • Lv. 1: ATK formula missing. Recovers 20 base LIFE.
    • Lv. 2: ATK formula missing. Recovers 40 base LIFE.
    • Lv. 3: ATK formula missing. Recovers 60 base LIFE.
    • Lv. 4: ATK formula missing. Recovers 80 base LIFE.
    • Lv. 5: ATK formula missing. Recovers 100 base LIFE.
ハンマーヘッド
Hammerhead
6 (D-Depth 1) Damage and stop an enemy. 5 Murakumo HQ Lv. 4 (2020-II)
Progression
  • Lv. 1: Skill learned. Cost 300 SP.
  • Lv. 2: Attack/stop up. Cost 550 SP.
  • Lv. 3: Attack/stop up. Cost 1500 SP.
  • Lv. 4: Attack way up/stop up. Cost 3500 SP.
  • Lv. 5: Attack way up/stop up. Cost 5000 SP.

Counters[]

Name MN Cost Description Max Level Prerequisite
迎撃スタンス
Counter Stance
0 Counter attacks for moderate damage. 10 None
Progression
  • Lv. 1: Learn skill. Cost 75 SP.
  • Lv. 2: Attack up, targeted more. Cost 250 SP.
  • Lv. 3: Attack up, targeted more. Cost 500 SP.
  • Lv. 4: Attack up, targeted more. Cost 1000 SP.
  • Lv. 5: Attack up, targeted more. Cost 1500 SP.
  • Lv. 6: Attack up, targeted more. Cost 3000 SP.
  • Lv. 7: Attack up, targeted more. Cost 3500 SP.
  • Lv. 8: Attack up, targeted more. Cost 4000 SP.
  • Lv. 9: Attack up, targeted more. Cost 4500 SP.
  • Lv. 10: Attack up, targeted more. Cost 5000 SP.
Notes
  • Formula:
    • Lv. 1: ATK * 1.25.
    • Lv. 2: ATK * 1.50.
    • Lv. 3: ATK * 1.75.
    • Lv. 4: ATK * 2.00.
    • Lv. 5: ATK * 2.50.
    • Lv. 6: ATK * 3.00.
    • Lv. 7: ATK * 3.25.
    • Lv. 8: ATK * 3.50.
    • Lv. 9: ATK * 3.70.
    • Lv. 10: ATK * 4.00.
オトシ前上等!
Otoshi Mae Joto!
- (Auto) Counterattack when damaged that turn. 5 Murakumo HQ Lv. 2
Progression
  • Lv. 1: Learn skill. Cost 1000 SP.
  • Lv. 2: Attack up way up. Cost 1500 SP.
  • Lv. 3: Attack up way up. Cost 2000 SP.
  • Lv. 4: Attack up way up. Cost 2500 SP.
  • Lv. 5: Attack up way up. Cost 3000 SP.
牙折る也
Fang Breaker
0 Nullify or reduce fang damage, and counter. 5 Murakumo HQ Lv. 1
Progression
  • Lv. 1: Learn skill. Cost 250 SP.
  • Lv. 2: Attack up, cancels up. Cost 550 SP.
  • Lv. 3: Attack up, cancels up. Cost 1200 SP.
  • Lv. 4: Attack up, cancels up. Cost 2500 SP.
  • Lv. 5: Attack up, cancels up. Cost 5000 SP.
Notes
  • Formula:
    • Lv. 1: ATK * 3.5.
    • Lv. 2: ATK * 4.0.
    • Lv. 3: ATK * 4.5.
    • Lv. 4: ATK * 5.0.
    • Lv. 5: ATK * 5.5.
爪砕く也
Claw Smasher
0 Nullify or reduce claw damage, and counter. 5 Murakumo HQ Lv. 1
Progression
  • Lv. 1: Learn skill. Cost 250 SP.
  • Lv. 2: Attack up, cancels up. Cost 550 SP.
  • Lv. 3: Attack up, cancels up. Cost 1200 SP.
  • Lv. 4: Attack up, cancels up. Cost 2500 SP.
  • Lv. 5: Attack up, cancels up. Cost 5000 SP.
Notes
  • Formula:
    • Lv. 1: ATK * 3.5.
    • Lv. 2: ATK * 4.0.
    • Lv. 3: ATK * 4.5.
    • Lv. 4: ATK * 5.0.
    • Lv. 5: ATK * 5.5.
吹裂く也
Breath Render
0 Nullify or reduce breath damage, and counter. 5 Murakumo HQ Lv. 1
Progression
  • Lv. 1: Learn skill. Cost 250 SP.
  • Lv. 2: Attack up, cancels up. Cost 550 SP.
  • Lv. 3: Attack up, cancels up. Cost 1200 SP.
  • Lv. 4: Attack up, cancels up. Cost 2500 SP.
  • Lv. 5: Attack up, cancels up. Cost 5000 SP.
Notes
  • Formula:
    • Lv. 1: ATK * 3.5.
    • Lv. 2: ATK * 4.0.
    • Lv. 3: ATK * 4.5.
    • Lv. 4: ATK * 5.0.
    • Lv. 5: ATK * 5.5.
凶転ず也
Fiend Shifter
0 Possibly nullify status attack, and counter. 5 Murakumo HQ Lv. 2
Progression
  • Lv. 1: Learn skill. Cost 1500 SP.
  • Lv. 2: Attack up, cancels up. Cost 2500 SP.
  • Lv. 3: Attack up, cancels up. Cost 3500 SP.
  • Lv. 4: Attack up, cancels up. Cost 5000 SP.
  • Lv. 5: Attack up, cancels up. Cost 6500 SP.
Notes
  • Formula:
    • Lv. 1: ATK * 3.5.
    • Lv. 2: ATK * 4.0.
    • Lv. 3: ATK * 4.5.
    • Lv. 4: ATK * 5.0.
    • Lv. 5: ATK * 5.5.

Other[]

Name MN Cost Description Max Level Prerequisite
怒りの重爆
Rage Bomber
16 Deals greater damage when user's LIFE is low. 5 Murakumo HQ Lv. 4
Progression
  • Lv. 1: Learn skill. Cost 5500 SP.
  • Lv. 2: Attack up way up. Cost 6500 SP.
  • Lv. 3: Attack up way up. Cost 7500 SP.
  • Lv. 4: Attack up way up. Cost 8500 SP.
  • Lv. 5: Attack up way up. Cost 9500 SP.
Notes
  • Formula:
    • Lv. 1: ATK * 9.0.
    • Lv. 2: ATK * 10.5.
    • Lv. 3: ATK * 12.0.
    • Lv. 4: ATK * 13.5.
    • Lv. 5: ATK * 15.0.
  • The formula assumes if the caster has 1 LF.
デストロイリアクト
Destroy React
0 For 4 turns, may act again as D-Depth goes up. 5 Murakumo HQ Lv. 2
Progression
  • Lv. 1: Learn skill. Cost 500 SP.
  • Lv. 2: React rate up. Cost 1000 SP.
  • Lv. 3: React more, turns 4+1. Cost 1500 SP.
  • Lv. 4: React rate up. Cost 2000 SP.
  • Lv. 5: React rate up. Cost 2500 SP.
デストロイチャージ
Destroy Charge
3 For 4 turns, boost attack and increase D-Depth. 5 None
Progression
  • Lv. 1: Learn skill. Cost 150 SP.
  • Lv. 2: Attack power up. Cost 400 SP.
  • Lv. 3: Attack up, turns 4+1. Cost 1200 SP.
  • Lv. 4: Attack power up. Cost 2500 SP.
  • Lv. 5: Attack up, turns 5+1. Cost 4000 SP.
先制デストロイ
Destroy On Sight
- (Auto) When battle begins, attack & +1 D-Depth. 5 Murakumo HQ Lv. 2
Progression
  • Lv. 1: Learn skill. Cost 1000 SP.
  • Lv. 2: Attack power up. Cost 1500 SP.
  • Lv. 3: Attack power up. Cost 2000 SP.
  • Lv. 4: Attack power up. Cost 2500 SP.
  • Lv. 5: Attack power up. Cost 3000 SP.
瀕死のド根性
Death's Door
0 When LIFE drops below 0, revive immediately. 5 Murakumo HQ Lv. 2
Progression
  • Lv. 1: Learn skill. Cost 1500 SP.
  • Lv. 2: LIFE revival up. Cost 2000 SP.
  • Lv. 3: Act quickly. Cost 2500 SP.
  • Lv. 4: LIFE revival up. Cost 3000 SP.
  • Lv. 5: LIFE revival up. Cost 5000 SP.
Notes
  • Formula:
    • Lv. 1: Revive at 1 LF.
    • Lv. 2: Revive at 35 LF.
    • Lv. 3: Revive at 35 LF with speed priority.
    • Lv. 4: Revive at 65 LF.
    • Lv. 5: Revive at 100 LF.
パリングシールド
Parry Shield
4 This turn, all allies will take reduced damage. 5 Murakumo HQ Lv. 1
Progression
  • Lv. 1: Learn skill. Cost 300 SP.
  • Lv. 2: Reduction up, MANA 4+1. Cost 600 SP.
  • Lv. 3: Reduction up, MANA 5+1. Cost 1500 SP.
  • Lv. 4: Reduction up, MANA 6+1. Cost 2000 SP.
  • Lv. 5: Reduction up, MANA 7+1. Cost 3000 SP.
スカイハイメテオ
Skyhigh Meteor
24 (EX) Major damage to all foes + 3 D-Depth. 1 Murakumo HQ Lv. 2 (Masaki event) (2020)
Murakumo HQ Lv. 3 (2020-II)
Progression
  • Lv. 1: Skill learned. Cost 9000 SP.
Notes
  • Formula is the following: ATK * 15. This includes effects of EX as well.
最終承認Sバンカー
???
30 (EX) ??? 1 Mystery Event (2020-II)
Progression
  • Lv. 1: Skill learned. Cost 9900 SP.
Notes
  • Formula is the following: ATK * 19.5. This includes effects of EX as well.

Gallery[]

Etymology[]

A destroyer is a type of warship but refers, in this context, a person who destroys things.

Notes & Trivia[]

  • The appearance commonly attached to the Destroyer class is referred to as the "Powerful Style".
  • In promotional items and goods, the male destroyer is named Dynamo, while the female is Sambo-chan.
Classes
7th Dragon
Fighter》《Rogue》《Samurai》《Knight》《Mage》《Healer》《Princess
7th Dragon 2020 &
7th Dragon 2020-II
2020 &
2020-II
Samurai》《Destroyer》《Trickster》《Psychic》《Hacker
2020-II exclusive
Idol
7th Dragon III Code: VFD Present
Samurai》《God-Hand》《Agent》《Duelist
Past
Future
Mage》《Banisher
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