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Agent A
A special operative that combines attacks using dual-wielded pistols and hacking tech. Agents keep a low profile, staying out of the spotlight for the sake of long-distance attacks, inflicting status ailments, manipulating enemies to attack each other with skilled hacking, and setting traps to toy with their foes.
— Website description.

"An expert marksman and manipulative hacker", Agent is one of the eight classes of 7th Dragon III Code: VFD. It is based on the present timeline and available from the start.

Agent is considered the successor of Hacker and Trickster from 7th Dragon 2020 and 7th Dragon 2020-II.

OverviewEdit

Agents are the fastest class in the game, combining the marksmanship of the Trickster and the hacking abilities of the Hacker from the 2020 series. They play a support role to the party, disrupting enemy lines with their hacking and making them more vulnerable to the rest of the team. Their gun skills are no slouch either, dealing bonus damage to flying enemies. Having an Agent around greatly helps with the party's stamina during a long dungeon trek, though their low LF and MN caps their capability in boss battles.

StrategyEdit

It is recommended to invest in LIFE and MANA bonus at some point to remedy the Agent's low base LF and MN. Instead of just focusing on one branch of skills it is recommended to either go both or exclusively use Gun skills, as Hacking is not always reliable depending on the party formation.

From the Hacking tree, scapegoat.exe is valuable even at Lv. 1. because it replenishes the party's MN while doing great damage. The alternative skill, madstrife.exe, is mostly only useful if the party is desperate in need of diversion, even then sleepmode.exe might be the better choice in this situation. A note to keep in mind however is that some bosses are highly resistant to Hacking. In order to have a decent chance to hack a boss, Hack Weakness is recommended, which can be achieved by either having another Agent at standby or by using TROY skills, although the latter option is rather lackluster in itself. Once hacked, The Agent can either use scapeboat.exe for MN restoration or lostpower.exe for the most powerful debuff in the game (all stat debuff which stacks with other stat dehancements) while also dealing great damage. You may consider investment in Quick Hack for easy MN refill and a free hacking opportunity.

Otherwise, the Agent can focus on Gun skills. Aiming Shot is good for sniping Rabi enemies without worrying about their high evasion; Air Assault lets them quickly clear random encounters. Knee Break has instant priority and a chance to Stun but is not very reliable and does not deal much higher damage compared to other skills. Their most important skill is Rush Shot: multi-hit skill that is invaluable against single-target enemies and in combination with Assassin's React. Assassin's React activates whenever they land a critical hit, and combined with Hide and the Killer Band accessories, Rush Shot has a very high chance to crit at least once, allowing them to gain Extra Turns up to 3 times. Jump Shot can be used at the last turn, guaranteeing extra hits during the next turns and therefore an extra chance to critical hit. The downside with this build however is 1) it takes 2 turns to set up Assassin's React and Hide, and 2) the MN cost of Rush Shot is incredibly high at 15 MN when maxed. Therefore it is strongly recommended to have a way to restore MN, whether it be through scapegoat.exe, consumables or another party member like Duelist or Fortuner. Using Bush Trap or simply normal attack on the first turn helps save MN.

Party CombinationsEdit

In inactive parties, the Agent has one of the fastest support charge rates, allowing them to easily dispense Buddy skills through the course of a fight to break enemy buffs. The Buddy skill hits twice, which gives it a higher chance to break enemy buffs if one hit is not enough. The skill has a chance of inflicting Freeze, Burn, or Hacking weakness in addition to doing damage.

  • Duelist: Duelist offer MN restoration, which is very valuable for non-Hacking Agents. The Agent can use the TROY skills with the Duelist's elemental skills, giving them another chance to activate Assassin's React.
  • Fortuner: Assassin's React pairs well with Follower React. If lucky, Follow React will activate consecutively together with Assassin's React, giving the Fortuner lots of Extra Turns. Fortuner also offers MN restoration, which is very valuable for non-Hacking Agents. The Agent's Buddy skill inflicting Freeze and/or Burn, as well as sleepmode.exe if successfully used, allows the Fortuner to use their Oracle skills as well.
  • Mage: Like Duelist, the Agent can use the TROY skills with the Mage's elemental skills, giving them another chance to activate Assassin's React.

StatsEdit

Base Stats at Lv. 99Edit

LIFE MN ATK MAT DEF MDF SPD
338 123 169 200 94 100 127

MAX statsEdit

LIFE MN ATK MAT DEF MDF SPD
500 300 500 500 300 300 255

ReclassEdit

Class changing refunds 100% of SP.

Stat Lv. 30 Lv. 40 Lv. 50 Lv. 60 Lv. 70 Lv. 80 Lv. 99
SPD +0 +1 +2 +5 +5 +8 +15

StandbyEdit

Agent recover 1 gauge every turn.

Support SkillEdit

Increase 1st Team SPD for one turn. Recharge in 1 turn.

Buddy SkillEdit

Inflict Burn, Freeze or Hack Weakness on one enemy. Recharge in 2 turns.

SkillsEdit

UniversalEdit

Name MN Cost Description Max Level Prerequisite
LIFE Bonus - Bonus to max LF 5 None
Progression
  • Lv. 1: Skill learned. Cost 150 SP.
  • Lv. 2: Max LIFE ↑. Cost 550 SP.
  • Lv. 3: Max LIFE ↑. Cost 1500 SP.
  • Lv. 4: Max LIFE ↑. Cost 3000 SP.
  • Lv. 5: Max LIFE ↑. Cost 5500 SP.
MANA Bonus - Bonus to max MN 5 None
Progression
  • Lv. 1: Skill learned. Cost 300 SP.
  • Lv. 2: Max MANA ↑. Cost 750 SP.
  • Lv. 3: Max MANA ↑. Cost 2000 SP.
  • Lv. 4: Max MANA ↑. Cost 4000 SP.
  • Lv. 5: Max MANA ↑. Cost 6000 SP.

GunsEdit

Name MN Cost Description Max Level Prerequisite
Bush Trap 2 Hiding. Aerial Attack/Null Action on enemy attack 5 None
Progression
  • Lv. 1: Skill learned. Cost 300 SP.
  • Lv. 2: Damage/Null Action inflict rate ↑. Cost 1000 SP.
  • Lv. 3: Damage/Null Action inflict rate ↑. Cost 2500 SP.
  • Lv. 4: Damage/Null Action inflict rate ↑. Cost 4000 SP.
  • Lv. 5: Damage/Null Action inflict rate ↑. Cost 6000 SP.
Notes
  • Only usable during Hiding.
  • Has instant priority and activates after every enemy attack.
Jump Shot 8 Aerial attack at turn start. 2 turns 5 None
Progression
  • Lv. 1: Skill learned. Cost 1000 SP.
  • Lv. 2: Effective turns 2→3. Cost 1500 SP.
  • Lv. 3: Damage ↑. Cost 2000 SP.
  • Lv. 4: Effective turns 3→4. Cost 3500 SP.
  • Lv. 5: Damage ↑. Cost 5500 SP.
Notes
  • Activates on turn start.
  • Can crit, which activates Assassin's React.
Rush Shot 15 Aerial attack x4: one 5 Skill Development 2
Progression
  • Lv. 1: Skill learned. Cost 2500 SP.
  • Lv. 2: Number of attacks 4→5. Cost 4500 SP.
  • Lv. 3: Number of attacks 5→6. Cost 7500 SP.
  • Lv. 4: Number of attacks 6→7. Cost 8500 SP.
  • Lv. 5: Number of attacks 7→8. Cost 9500 SP.
Notes
  • Useful against Dragonsbane Seeds.
Aiming Shot 6 Medium aerial dmg: one 10 None
Progression
  • Lv. 1: Base skill.
  • Lv. 2: Damage ↑. Cost 150 SP.
  • Lv. 3: Damage ↑. Cost 400 SP.
  • Lv. 4: Damage ↑. Cost 800 SP.
  • Lv. 5: Damage ↑. Adds sure hit effect. Cost 1500 SP.
  • Lv. 6: Damage ↑. Adds sure Blind effect. Cost 3000 SP.
  • Lv. 7: Damage ↑. Cost 3500 SP.
  • Lv. 8: Damage ↑. Cost 4000 SP.
  • Lv. 9: Damage ↑. Cost 5000 SP.
  • Lv. 10: Damage ↑. Cost 6500 SP.
Notes
  • Useful against Rabi enemies.
Air Assault 7 Aerial dmg: all. Instant 5 Skill Development 1
Progression
  • Lv. 1: Skill learned. Cost 2000 SP
  • Lv. 2: Damage ↑. Cost 3000 SP.
  • Lv. 3: Damage ↑. Cost 4000 SP.
  • Lv. 4: Damage ↑. Cost 5000 SP.
  • Lv. 5: Damage ↑. Cost 6000 SP.
Notes
  • If this crits, it will crit all enemies.
Knee Break 5 Aerial dmg/Stun: one. Instant 5 None
Progression
  • Lv. 1: Skill learned. Cost 1000 SP
  • Lv. 2: Damage/ailment inflict rate ↑. Cost 1500 SP.
  • Lv. 3: Damage/ailment inflict rate ↑. Cost 2000 SP.
  • Lv. 4: Damage/ailment inflict rate ↑. Cost 3500 SP.
  • Lv. 5: Damage/ailment inflict rate ↑. Cost 5500 SP.

HackingEdit

Name MN Cost Description Max Level Prerequisite
madstrife.exe 2 Make hacked enemies attack each other. Instant 5 None
Progression
  • Lv. 1: Base skill.
  • Lv. 2: Damage ↑. Cost 500 SP.
  • Lv. 3: Damage ↑. Cost 1200 SP.
  • Lv. 4: Damage ↑. Cost 2500 SP.
  • Lv. 5: Damage ↑. Cost 5000 SP.
scapegoat.exe 3 Medium dmg: Hacked. Restore party MN. Instant 5 None
Progression
  • Lv. 1: Base skill.
  • Lv. 2: Damage/MN restoration ↑. Cost 500 SP.
  • Lv. 3: Damage/MN restoration ↑. Cost 1200 SP.
  • Lv. 4: Damage/MN restoration ↑. Cost 2500 SP.
  • Lv. 5: Damage/MN restoration ↑. Cost 5000 SP.
lostpower.exe 6 High dmg/all stats ↓: Hacked. 3 turns. Instant 5 Skill Development 1
Progression
  • Lv. 1: Skill learned. Cost 2000 SP
  • Lv. 2: Damage/stat decrease rate ↑. Cost 3000 SP.
  • Lv. 3: Damage/stat decrease rate ↑. Effective turns 3→4. Cost 4000 SP.
  • Lv. 4: Damage/stat decrease rate ↑. Cost 5000 SP.
  • Lv. 5: Damage/stat decrease rate ↑. Cost 6000 SP.
sleepmode.exe 8 Sleep: all. Sure hit if Hacked. 3 turns 5 Skill Development 2
Progression
  • Lv. 1: Skill learned. Cost 3000 SP
  • Lv. 2: Sleep inflict rate ↑. Cost 5000 SP.
  • Lv. 3: Sleep inflict rate ↑. Effective turns 3→4. Cost 7000 SP.
  • Lv. 4: Sleep inflict rate ↑. Cost 8000 SP.
  • Lv. 5: Sleep inflict rate ↑. Cost 9000 SP.
TROY: Fire 2 Dmg after ally fire dmg/Burn/Hack resist ↓ 5 None
Progression
  • Lv. 1: Skill learned. Cost 1000 SP
  • Lv. 2: Damage/Burn inflict rate ↑. Cost 1500 SP.
  • Lv. 3: Damage/Burn inflict rate ↑. Cost 2000 SP.
  • Lv. 4: Damage/Burn inflict rate ↑. Cost 3500 SP.
  • Lv. 5: Damage/Burn inflict rate ↑. Cost 5500 SP.
Notes
  • If the target is inflicted with its respective elemental damage, this skill has a chance to crit, activating Assassin's React.
TROY: Ice 2 Dmg after ally ice dmg/Burn/Hack resist ↓ 5 None
Progression
  • Lv. 1: Skill learned. Cost 1000 SP
  • Lv. 2: Damage/Freeze inflict rate ↑. Cost 1500 SP.
  • Lv. 3: Damage/Freeze inflict rate ↑. Cost 2000 SP.
  • Lv. 4: Damage/Freeze inflict rate ↑. Cost 3500 SP.
  • Lv. 5: Damage/Freeze inflict rate ↑. Cost 5500 SP.
Notes
  • If the target is inflicted with its respective elemental damage, this skill has a chance to crit, activating Assassin's React.
Hack 0 Hack for 2 turns: all 5 None
Progression
  • Lv. 1: Base skill.
  • Lv. 2: Hacking inflict rate ↑. Cost 1000 SP.
  • Lv. 3: Hacking inflict rate ↑. Cost 2500 SP.
  • Lv. 4: Hacking inflict rate ↑. Cost 4500 SP.
  • Lv. 5: Hacking inflict rate ↑. Cost 8000 SP.
Notes
  • Has a higher chance to succeed if the enemy has the Hack Weakness ailment.
Indra's Flames 40 Massive dmg: all 1 Post Chapter 5.1
How to Unlock
After Chapter 5.1, Director Yoshida explain EX skills and give pointers to how to unlock them. The prerequisite is to first have a Lv. 50 character of respective class and set them as leader.
  1. Go to the Development Floor and interact with the glowing PC. Answer:
    1. Turn the computer on
    2. Insert a virus
    3. Enter using a security backdoor
    4. Crack the executable
    5. Access the database
  2. You will get a message saying "You hacked the computer!".
  3. Go to the Sky Lounge and talk to the man near the piano.
  4. Repeat what he says to you.
Notes
  • Once all objectives are cleared, the EX skill is unlocked for all characters of that class.
  • Cost 9900 SP to learn.

OtherEdit

Name MN Cost Description Max Level Prerequisite
Withdraw 0 Escape with high probability. Instant 1 None
Progression
  • Lv. 1: Skill learned. Cost 500 SP
Trick Hand 0 Healing item effects ↑. 5 turns 5 None
Progression
  • Lv. 1: Base skill.
  • Lv. 2: Effective turns 5→6. Cost 500 SP.
  • Lv. 3: Healing item effectiveness ↑. Cost 1500 SP.
  • Lv. 4: Effective turns 6→7. Cost 2500 SP.
  • Lv. 5: Healing item effectiveness ↑. Cost 5000 SP.
Hide 0 Enmity ↓. CRT/EVD ↑. 5 turns 5 None
Progression
  • Lv. 1: Base skill.
  • Lv. 2: Enmity decrease rate/CRT increase rate/EVD increase rate: ↑. Cost 500 SP.
  • Lv. 3: Enmity decrease rate/CRT increase rate/EVD increase rate: ↑. Cost 1500 SP.
  • Lv. 4: Enmity decrease rate/CRT increase rate/EVD increase rate: ↑. Cost 2500 SP.
  • Lv. 5: Enmity decrease rate/CRT increase rate/EVD increase rate: ↑. Cost 5000 SP.
Surprise Hunt - Auto. Pre-emptive rate ↑ 5 Skill Development 1
Progression
  • Lv. 1: Skill learned. Cost 2000 SP.
  • Lv. 2: Pre-emptive attack rate ↑. Cost 2500 SP.
  • Lv. 3: Pre-emptive attack rate ↑. Surprise attack rate ↓. Cost 3500 SP.
  • Lv. 4: Pre-emptive attack rate ↑. Cost 4500 SP.
  • Lv. 5: Pre-emptive attack rate ↑. Cost 5500 SP.
Notes
  • If this activates during a surprise turn, they will cancel each other out.
Cheetah Burst - Auto. Instant move next turn: all allies 1 Skill Development 1
Progression
  • Lv. 1: Skill learned. Cost 3000 SP.
Quick Hack - Auto. Hack at battle start: one 5 None
Progression
  • Lv. 1: Skill learned. Cost 500 SP.
  • Lv. 2: Activation rate ↑. Cost 1500 SP.
  • Lv. 3: Activation rate ↑. Cost 2500 SP.
  • Lv. 4: Activation rate ↑. Targets: one→all. Cost 4000 SP.
  • Lv. 5: Activation rate ↑. Cost 5000 SP.
Notes
  • Also restores MN for each enemy, even when unsuccessful.
Assassin's React 3 Chance of + 1 turn after crit. 6 turns 1 Skill Development 1
Progression
  • Lv. 1: Skill learned. Cost 1000 SP.
Notes
  • Guarantees activation after a critical hit. This includes Jump Shot and Troy skills as well.
  • Extra Turns can only be chained up to 3 times.

GalleryEdit

TriviaEdit

  • The official names of the Agent class members are Jet (Male A), Romeo (Male B), Mei (Female A) and Akko (Female B).

EtymologyEdit

In espionage jargon, an agent is the person who does the spying; a citizen of one country who is recruited by a second country to spy on or work against his own country or a third country. In popular usage, this term is often erroneously applied to a member of an intelligence service who recruits and handles agents.

NavigationEdit

Classes
7th Dragon
Fighter》《Rogue》《Samurai》《Knight》《Mage》《Healer》《Princess
7th Dragon 2020 &
7th Dragon 2020-II
2020 &
2020-II
Samurai》《Destroyer》《Trickster》《Psychic》《Hacker
2020-II exclusive
Idol
7th Dragon III Code: VFD Present
Samurai》《God-Hand》《Agent》《Duelist
Past
Future
Mage》《Banisher